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Computer Games & Animation

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Morpho: Simplified Forms: Anatomy for Artists

Morpho: Simplified Forms: Anatomy for Artists

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Lauricella, Michel

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Animator's Survival Kit, The

Animator's Survival Kit, The

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Williams, Richard E.

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Morpho: Clothing Folds and Creases: Anatomy for Artists

Morpho: Clothing Folds and Creases: Anatomy for Artists

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Lauricella, Michel

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Art Fundamentals 2nd edition: Light, shape, color, perspective, depth, composition & anatomy

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Morpho: Hands and Feet

Morpho: Hands and Feet

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Lauricella, Michel

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Lean Startup, The: The Million Copy Bestseller Driving Entrepreneurs to Success

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How to Draw: Drawing and Sketching Objects and Environments

How to Draw: Drawing and Sketching Objects and Environments

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Robertson, Scott

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Morpho: Fat and Skin Folds: Anatomy for Artists

Morpho: Fat and Skin Folds: Anatomy for Artists

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Lauricella, Michel

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Game Programming Patterns

Game Programming Patterns

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Robert Nystrom

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 Blueprints Visual Scripting for Unreal Engine 5: Unleash the true power of Blueprints to create impressive...

Blueprints Visual Scripting for Unreal Engine 5: Unleash the true power of Blueprints to create...

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Romero, Marcos; Sewell, Brenden; Cataldi, Luis

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Art of Game Design, The: A Book of Lenses, Third Edition

Art of Game Design, The: A Book of Lenses, Third Edition

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Schell, Jesse (Carnegie Mellon University and Schell...

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Professional Storyboarding: Rules of Thumb

Professional Storyboarding: Rules of Thumb

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Paez, Sergio; Jew, Anson

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Theory of Fun for Game Design

Theory of Fun for Game Design

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Koster, Raph

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Filmmaker's Eye, The: Learning (and Breaking) the Rules of Cinematic Composition

Filmmaker's Eye, The: Learning (and Breaking) the Rules of Cinematic Composition

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Mercado, Gustavo

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Game Art

Game Art

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Sainsbury, Matt

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Anatomy for 3D Artists: The Essential Guide for CG Professionals

Anatomy for 3D Artists: The Essential Guide for CG Professionals

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Legaspi, Chris

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Atlas of Human Anatomy for the Artist

Atlas of Human Anatomy for the Artist

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Peck, Stephen Rogers

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University of Edinburgh